The Game Layer

Stephen KnightlyStephen Knightly is going to be presenting at TEDxAuckland on gaming for good.

One of the games that he will probably mention is called MyFriendQuest.

MyFriendQuest is an animated PC application created by the BrightMind LABS team to teach children to recognize and respond appropriately to emotions.

Initially designed for the specific needs of children with high functioning autism or Asperger’s syndrome, MyFriendQuest also achieves great results with children with ADD, ADHD, dyspraxia, learning difficulties, social anxiety and severe shyness. 

MyFriendQuest is designed to engage children on a gaming level while making sense of a part of everyday life that many struggle with.

Stephen is a Director of video games consultancy InGame and technology and innovation marketing consultancy Pursuit PR, but has turned his longtime passion for creating video games into an income and a positive contribution. Recent posts by Stephen include Case Study: Autism game for kids and TED talks about gaming.

One that caught my attention was this talk on a the gaming layer idea by

Seth Priebatsch: Entrepreneur (21)

Prresented recently At TEDxBoston JUly 2010  12:02 minutes Posted: Aug 2010

By now, we’re used to letting Facebook and Twitter capture our social lives on the web — building a “social layer” on top of the real world. At TEDxBoston, Seth Priebatsch looks at the next layer in progress: the “game layer,” a pervasive net of behavior-steering game dynamics that will reshape education and commerce.

He is currently (more about Seth Priebatsch)

“working on SCVNGR, “a massive experiment in building a mobile game together.” Backed by Google Ventures, SCVNGR is part game, part game platform.  Players play SCVNGR by going places, doing challenges and having fun — outside of the office, beyond the screen, in the real world. Organizations use SCVNGR by building on the game layer by adding their own challenges to the places they care about.”

About Seth Priebatsch

“Proud Princeton dropout” Seth Priebatsch runs SCVNGR, a mobile start-up trying to build the game layer on top of the world. Full bio and more links